Hello everyone! Sorry for being slacking with news. I thought I was only a couple of weeks behind my schedule with my Ph.D. thesis, but the problem is actually a matter of months and the tight schedule makes things quite tough for me. Regardless of my news inactivity, the community is still alive constantly posting cool looking voxels and some other resources. So, I'll be quick with the news today:
Unoficial D-Day Multiplayer Edition with CnCNet Client support
With the blessing from Mig Eater, twistedconversion has posted a D-Day 3.7b with CnCNet client support. Head to this topic for further information.
Note that this specific edition of the mod is currently hosted on MediaFire. We'll be creating a mirror for it soon in PPM.
Phobos is getting some updates:
Kerbiter is looking for testers for the upcoming version of Phobos, which, together with Ares, extends Yuri's Revenge modding features.
Here's the changelog of the Build 5
- New Dump Object Info command (by secsome)
- Remove Disguise and Remove Mind Control warhead effects (by secsome)
- Projectile Interception Logic (by AutoGavy)
- Custom per-WH SplashLists (by Uranusian/Thrifinisema);
- Optional mind control range limit (by Uranusian/Thrifinisema);
- Tileset 255+ bridge fix (by E1 Elite)
Also thanks to thomassneddon, BoredEXE (Otamaa) and FS-21 for assistance on implementing the features.
TEST BUILD: https://github.com/Phobos-developers/Phobos/releases/tag/build-5
As always, you can read the wiki here: https://github.com/Phobos-developers/Phobos/wiki
Share your feedback here.
Revora is moving to a new server and we shall move there as well:
For those who complain that PPM runs slowly, we will be moving to a new server which is far better than the current one. However, due to some software differences between both machines, it will possibly have some minor traumas with SSL support, once it happens. But it won't be something that can't be fixed. We don't have a date for this operation yet, but we might be surprised with it in the next days. For now, Revora Forums and some of its hostees are already running on this new server. For further information, I've been posting about it at the forums (registered users only).