A new short of the Direct & Dominate: Absolute Units series is out, titled simply "Crates". I'm sure everyone with at least 5 seconds of playtime in C&C games knows what surprises await our dear Pathfinder. Follow the rest of the series on its dedicated YouTube channel.
One of the barriers for entry for Kane's Wrath modding has been the sheer number of official and unofficial versions of its fan-made mod SDK, WrathEd, including the availability of its links. Today, its creator @Lauren (a.k.a. Darth Jane, among many other names) decided to publish an updated version labeled 1.10 to GitHub with its source code and pre-compiled package available to everyone. While modders for Tiberium Wars and Kane's Wrath have been making their own definitions to fix the issues in the existing ones without direct feedback to her, some of them are incorrect but pull requests are welcome. This is the only release of the tool that will get Lauren's tech support, all others are hereby considered obsolete. For the download, click here, and for the source code itself, step right here (hope you know C#).
Some news for fans and players of the C&C Remastered Collection. EA have released a patch for the game that addresses a long-standing community issues with the quick-match ladder. Also Twitch have re-enabled the Remastered collection as searchable game on their platform. Read more here.
Command & Conquer Renegade is turning 19 years old on Saturday the 27th of February and the community is planning a week of game night events to celebrate! Read more here!
Hi everyone! As part of the celebrations for Renegade's 19th Birthday, the W3D Hub team will be doing a Q&A session on Discord, Twitch and YouTube sometime next week. (Keep an eye out for the date). We want to know what questions you have for the team here at W3D Hub! This could be anything from what our future plans are to what we had for lunch, so please feel free to be creative with your questions! We will be curating the questions a bit however, so if your question is a bit on the controversial side, it may not get answered! Fair warning to you! Head to the question form here to submit your questions!
The C&C animation series Direct & Dominate: Absolute Units is back from its brief hiatus with episode 6, following Pathfinder, Packer and Paycheck as they enter a large Viktor/Nod base to learn how exactly Tiberium is processed. The production level of these episodes is noticably ramping up... After watching, check out the newest blooper scene, and consider supporting the project on Patreon and/or Ko-fi.
Hi everyone! Just a quick note for all of you W3D Hub Launcher users to say that we've gone ahead and hidden any games that have not been released yet (unless you have access to them as a Tester or Staff member), so games like Red Alert 2: Apocalypse Rising, Battle for Dune: War of Assassins and Tiberian Dawn: Ground Zero won't fully show up on the launcher until they are released. This change should make it easier for everyone to figure out what games are currently available to play. Just to be clear, the games have not been cancelled. This is just a measure to make it more obvious what everyone has access to play. If you guys have any feedback please leave a comment. Cheers!
Happy new year! And to celebrate 2021, hopefully with vaccines against covid-19 for as many people as possible, the crew from Contra, a total conversion for Generals: Zero Hour, has decided to celebrate with a new patch. Contra 009 Patch 3 comes with a myriad of bug fixes, balance changes, improvements on graphics, maps, and much more. Download Contra 009 Patch 3 at Contra's ModDB Profile and have fun!
Another new year's release was patch 1.0.3 from Red Alert 20XX. This modification for Yuri's Revenge, made by mtkii, brings his perspective of an ideal Red Alert 2 (therefore, bye-bye Yuri faction) with more useful infantry, less cartoonish palettes, more visual effects, less questionable technologies, and more coherent subfactions, with USA, European Union, and The Pacific Shogunate for Allies and USSR, China and the Eastern Republic for the Soviets. There is a topic about this mod on PPM Forums, in case you would like to submit some feedback. The focus of this new patch is to improve the Pacific Shogunate. Read more here!
Last month, December 17th, FS-21 released C&C: Reloaded 2.2.0, the latest version of the classic modification for Yuri's Revenge that adds GDI and Nod to the battlefield. Since the last time we've posted news about a release of this mod, a lot has happened. Most of the progress is related to the use of the newest versions of Ares and its extension Phobos. There are also new game options, new maps, new secret units for the Tech Lab such as Nod Reckoner, Nod Redeemer, Mobile EM-Pulse, and Allied Guardian Tank. You can also sell docked aircraft from Helipads, save games and there are countless bug fixes and improvements on the gameplay. Read more about the changelog of the newest versions of the mod here!
A couple of patches have been released for Dawn of the Tiberium Age in recent weeks, with the last one, 1.194m, being released on December 23rd. From the 1.92f version that we have announced last september until now, a lot has been added or tweaked. Read more here!
With no official reset announced for the C&C Remastered Leaderboards, the community has created their own season 4 with two new sites.
No Strings Prd has been playing around with AI upscaling some C&C FMVs. Here's a collection of a little from each game starting with Tib Sun.
Hi everyone! 2020 has been a tumultuous year to say the least. With Coronavirus really screwing with everyone's plans and locking many parts of the world down, we wanted to do something to bring us all together. We've got some bright hopes and aspirations brewing for 2021, but before then we'd like to offer up some celebration to usher the new year in properly. How do you ask? Why, with some games of Renegade, APB, IA, Reborn and other C&C titles of course! Join us on Discord from 7PM GMT on the 31st of December where we'll be hanging out, chatting and playing lots of C&C games! December 31st also marks the return of Tiberian Sun: Reborn to the W3D Hub Launcher, so you won't want to miss any of the big games that will be happening! C
Dawn of the Tiberium Age, the Tiberian Sun mod that reworks and mixes Tiberian Dawn with Red Alert 1 on the Tiberian Sun engine, has received its long-awaited Naval Patch. This latest update, which reworks the Navy in the entire mod, for all 4 factions, and add finally adds Naval Transports, as well. You can read about the update below and download it through the link below: https://www.moddb.com/mods/the-dawn-of-the-tiberium-age/news/naval-patch-is-here Enjoy, Commanders!